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The Biggest Update Yet for BrVR?

BrVR Backrooms Virtual Reality PCVR V. 3.23, MAIN BRANCH UPDATE DEVLOG

A compilation of the last updates, now on the main branch, plus other goodies.

New features for 1/26/24




John has gone over and above again. This update has something for everyone. If you are on the Steam Beta branch you are seeing these updates weekly as usual. If you are on the Main branch you have probably exploring the new LEVEL CRITICAL, have escaped the awesome new LEVEL 3999, or have gotten acces to a LOT of level revamps thanks to our amazing DISCORD playtesters like clouddealer, Gatchi13, Dave, Bucket Of Chicken, the OG Sherlock Buzti Luna Night Z, Kosame (who modeled the new TOZ 106), Keeper and all the BrVR fam(sorry if i missed you).

A huge thanks to everyone on our DISCORD for all the help, support, and love to make this game what the community wants. Without you it just doesn't work. Here is why: BrVR Backrooms Virtual Reality is a PCVR fan-art project. Think of it as the Backrooms Wikidot in Virtual Reality. John and I are a father son indiedev duo who are enamored with The Backrooms and love making Virtual Reality games in our spare time. We initially just wanted to make a "high effort" Reddit post. The idea was to recreate the wikidot pictures in Unreal Engine so that people could just look around the room as we imagined it would look. After answering a Reddit post by our now good friend u/LocalLawfulness for someone to please make a VR Backrooms experience, we decided to take on the challenge as we were looking for a new programming project for school anyway.

Our ultimate goal is to make it a Virtual Reality WikiDot where people can create levels and submit them to be in the game. As of November 2023 that has become a reality as we added the amazing LEVEL THETA from our good friend Gatch13, an active member and playtester from our Discord. We literally rely on our amazing community, who we truly consider family, to help shape this massive fan-art project. Thanks fam! John and Paul #pcvr #backrooms #fanart #indiegamedev #vr #virtualrealitygames #SteamVR #unrealengine

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